Under the “15 min pedestrian neighborhood planning” rules of the 15 min walkable living circle, through the four-party game of the government, citizens, capital, and planners established and improved the decision-making model of various game subjects, and allocated each function in the urban agglomeration under swarm intelligence (see Fig. 6.4).
urbanism
удобный для пеших прогулок
Слово описывает жилую территорию, спланированную так, чтобы жители могли добираться до повседневных мест пешком.
The AI City
This book develops the concept of an artificial intelligence city and examines its theoretical foundations, technologies and applications. Practical cases explore how urban planning and intelligent systems can support city development, services and management.
The “15 min pedestrian neighborhood planning” rules of the 15 min walkable living circle guide the planning process.
urbanism
15-минутный круг повседневной жизни в пешей доступности
Градостроительная концепция, согласно которой повседневные услуги и места находятся в пределах 15 минут ходьбы.
The AI City
This book develops the concept of an artificial intelligence city and examines its theoretical foundations, technologies and applications. Practical cases explore how urban planning and intelligent systems can support city development, services and management.